![]() The Maledict in Resurrection of Evil no longer summons Forgotten Ones during its boss fight.For example, in the Hell level of the original game, Boney zombies were removed, while the Machine Gun and Grenades were added. A lot of enemy encounters and weapon/ammo placements in the original Doom 3 and Resurrection of Evil were changed.A few minor changes to scripted events i.e., the imp behind the windows in Administration simply attacks the player instead of walking away.Save slots are shared across all three campaigns ( Doom 3, Resurrection of Evil, and The Lost Mission). Only 14 save slots available, plus one autosave slot and one quicksave slot. ![]() Armor no longer decays once it exceeds 100.Ammo pickups provide more ammo, to reduce the need for ammo hunting.Maximum ammo capacity for most weapons has been slightly adjusted.Zoom function removed (narrower FOV results in more zoomed default view).Easy difficulty is made easier by providing more health, ammo and armour to the player.Compatible with existing texture and sound Doom 3 mods.id Tech 4 engine updated with improvements from id Tech 5.PDA has a new layout for widescreen display.Checkpoint saving (an option to disable checkpoints has been included with a patch).HUD crosshair replaced with laser sight when playing in 3D mode.Muzzle flashes no longer create light sources.Light from the flashlight and enemy projectiles can now project shadows.Hazmat suit sequence from Resurrection of Evil removed from game.Original handheld flashlight removed from game."Shoulder-mounted" flashlight usable with weapons.Minor graphical improvements (Particularly removed texture "seams").Constant 120Hz game engine for ultra smooth animations and gameplay.Support for 3D TVs, High Resolution and Ultrawide monitors, and the Oculus Rift.Advanced keyboard function mapping removed.Xbox 360 and PlayStation 3 versions almost comparable to the PC version.Steamworks integration with Steam Achievements.Game is compatible with modern operating systems, including Windows Vista and Windows 7.The BFG Edition of Doom 3 is different in multiple ways from the original Doom 3: Late November, the GPL version of the Doom 3: BFG Edition engine was released on GitHub. Unlike the original game which featured the Flashlight as a 'weapon' itself, the BFG Edition instead was 'armor-mounted' meaning players can attack and illuminate dark areas simultaneously. ![]()
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